[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::MultMatrix (89.2857142857143%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::LoadMatrix (85.7142857142857%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::MultMatrixLocal (85.4978354978355%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::MultMatrix (85%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
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DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::LoadMatrix (81.4285714285714%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
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DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::MultMatrixLocal (81.2121212121212%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::RotateAxis (77.8571428571429%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
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DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack