[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::TranslateLocal (89.2857142857143%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::Translate (85.3794642857143%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::TranslateLocal (85%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::ScaleLocal (84.5982142857143%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::RotateAxisLocal (82.4675324675325%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::MultMatrixLocal (82.4675324675325%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::Translate (81.09375%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::ScaleLocal (80.3125%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::RotateAxisLocal (78.1818181818182%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::MultMatrixLocal (78.1818181818182%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack