[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::RotateAxisLocal (89.2857142857143%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::RotateAxis (85.4978354978355%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::RotateAxisLocal (85%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::ScaleLocal (83.2251082251082%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::MultMatrixLocal (83.2251082251082%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::RotateYawPitchRollLocal (82.5783972125435%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::RotateAxis (81.2121212121212%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::ScaleLocal (78.9393939393939%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::MultMatrixLocal (78.9393939393939%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::RotateYawPitchRollLocal (78.2926829268293%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack