[DirectX 6 Programmer's Reference] Reference Counts for Complex Surfaces (100%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > COM Reference Count Semantics for Surfaces
[DirectX 6 Programmer's Reference] Reference Time vs. Music Time (31.8911943911944%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Playing Music > Timing
[DirectX 8.1 C/C++ Programmer's Reference] Reference List (25.0911625911626%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic File Format
[DirectX October 2006 Documentation] Reference List (25.0911625911626%)
DirectMusic > DirectMusic C/C++ Reference > DirectMusic File Format
[DirectX October 2006 Documentation] Reference (22.7953667953668%)
DirectX Software Development Kit > DirectX SDK Tools > DirectX Performance Tools > PIX
[DirectX 8.1 C/C++ Programmer's Reference] Reference Clocks (20.6774081774082%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Time and Clocks in DirectShow
[DirectX 6 Programmer's Reference] Reference (20.2719202719203%)
DirectX Media > Direct3D Retained Mode
[DirectX October 2006 Documentation] Reference (18.3263620763621%)
DirectX Graphics > Direct3D 9
[DirectX 8.1 Visual Basic Programmer's Reference] Reference (18.3034683034683%)
DirectX 8.1 (Visual Basic) > DirectX Graphics
[DirectX October 2006 Documentation] Reference (17.985842985843%)
DirectX Audio > XACT > XACT Programming
[DirectX 8.1 C/C++ Programmer's Reference] Reference (16.4180987710399%)
DirectX 8.1 (C++) > DirectX Graphics
[DirectX October 2006 Documentation] Reference (16.2277662277662%)
DirectX Audio > DirectSound