[DirectX 5 Programmer's Reference] About DirectDraw Video-Port Extensions (97.7272727272727%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Video-Ports
[DirectX 6 Programmer's Reference] About DirectDraw Video-Port Extensions (97.7272727272727%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Video-Ports
[DirectX 5 Programmer's Reference] About Mode 13 (64.2543859649123%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 6 Programmer's Reference] About Mode 13 (64.2543859649123%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 5 Programmer's Reference] About DMA Device Support (63.5398981324278%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Taking Advantage of DMA Support
[DirectX 6 Programmer's Reference] About DMA Device Support (63.5398981324278%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Taking Advantage of DMA Support
[DirectX 8.1 C/C++ Programmer's Reference] About WDM Video Capture (40.3171390013495%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Video Capture
[DirectX 5 Programmer's Reference] About Display Modes (36.8035473298631%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 6 Programmer's Reference] About Display Modes (36.8035473298631%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 6 Programmer's Reference] About Device Types (35.9389707299924%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Direct3D Device Types
[DirectX 8.1 C/C++ Programmer's Reference] About the Render Engines (35.1342371079213%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Rendering a Project
[DirectX 3 Programmer's Reference] About DirectDraw (34.688995215311%)
DirectDraw
[DirectX 8.1 C/C++ Programmer's Reference] About the Audio Capture Filter (32.5742240215924%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Audio Capture
[DirectX 3 Programmer's Reference] About DirectSound (32.0574162679426%)
DirectSound
[DirectX 5 Programmer's Reference] About DirectDraw (30.818304502515%)
DirectX Foundation > DirectDraw
[DirectX 3 Programmer's Reference] About DirectPlay (30.7416267942584%)
DirectPlay
[DirectX 2 Programmer's Reference] About DirectDraw (29.8859035701141%)
DirectDraw > Overview
[DirectX 3 Programmer's Reference] About DirectSetup (27.511961722488%)
DirectSetup
[DirectX 8.1 C/C++ Programmer's Reference] About Effect Filters (27.4358010410642%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Transform Filters
[DirectX 8.1 C/C++ Programmer's Reference] About Devices (27.1544245228456%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D
[DirectX 8.1 Visual Basic Programmer's Reference] About Devices (27.1544245228456%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D
[DirectX 3 Programmer's Reference] About Direct3D (27.1255060728745%)
Direct3D > Direct3D Overview > About Direct3D
[DirectX 2 Programmer's Reference] About Retained Mode (26.6715740399951%)
Direct3D > Retained-Mode Overview
[DirectX 2 Programmer's Reference] About Immediate Mode (24.5878073109194%)
Direct3D > Immediate-Mode Overview
[DirectX 2 Programmer's Reference] About DirectSound (24.285363759048%)
DirectSound > Overview
[DirectX 2 Programmer's Reference] About DirectSetup (24.285363759048%)
DirectSetup > Overview
[DirectX October 2006 Documentation] About RIFF (20.7578124054097%)
DirectMusic > DirectMusic C/C++ Reference > DirectMusic File Format