[DirectX 6 Programmer's Reference] Setting Color Keys (100%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Blitting to Surfaces > Transparent Blitting
[DirectX 6 Programmer's Reference] Setting and Retrieving Gamma Ramp Levels (41.4583333333333%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Gamma and Color Controls > Using Gamma Controls
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Group Media Type (29.4414120501077%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Constructing a Timeline
[DirectX 6 Programmer's Reference] Setting Device Windows (27.5838744588745%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems > Focus and Device Windows
[DirectX 8.1 C/C++ Programmer's Reference] Setting Capture Properties (26.9301470588235%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Video Capture > How to Write a Capture Application
[DirectX 6 Programmer's Reference] Setting the Focus Window (26.6369047619048%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems > Focus and Device Windows
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Error Log (26.6101491101491%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Logging Errors
[DirectX 5 Programmer's Reference] Setting Transformations (25.7904136167211%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Effects and Transitions (24.983164983165%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Effects and Transitions
[DirectX 6 Programmer's Reference] Setting Transformations (24.8976982097187%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 2 Programmer's Reference] Setting Up the Lights (24.7438381510962%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX October 2006 Documentation] Setting Objects (24.5454545454545%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Sources (23.8002147915941%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Sources
[DirectX October 2006 Documentation] Setting the Stream Source (23.75%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Transformations (23.7422360248447%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 5 Programmer's Reference] Setting the Render State (23.4811827956989%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX October 2006 Documentation] Setting Effects on Buffers (23.4502262443439%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (23.3996212121212%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 2 Programmer's Reference] Setting the Render State (23.255742913001%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Setting Display Modes (22.9166666666667%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 5 Programmer's Reference] Setting Mode 13 (22.785409035409%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 3 Programmer's Reference] Setting the Render State (22.3706053864563%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX October 2006 Documentation] Setting and Retrieving Global Parameters (22.2159090909091%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX October 2006 Documentation] Setting the Stream Source (22.0833333333333%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX 5 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (21.7872807017544%)
DirectX Foundation > AutoPlay > AutoPlay Overview > Tips for Writing AutoPlay Applications
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (20.9615384615385%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Up a Projection Matrix (20.952380952381%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Projection Transformation
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (20.927311540452%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (20.927311540452%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (20.922619047619%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (20.5746283749621%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 2 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (20.5372807017544%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (20.5372807017544%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (20.5357142857143%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Shading Mode (18.6607142857143%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Shading