[DirectX 6 Programmer's Reference] Flipping Surfaces (100%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 8.1 C/C++ Programmer's Reference] Flipping Surfaces (63.0952380952381%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Surfaces
[DirectX 8.1 Visual Basic Programmer's Reference] Flipping Surfaces (63.0952380952381%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Surfaces
[DirectX 3 Programmer's Reference] Flipping Surfaces and GDI's Frame Rate (53.8853599516032%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 5 Programmer's Reference] Flipping Surfaces (53.4313725490196%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX October 2006 Documentation] Flipping Surfaces (46.6990244373612%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Surfaces
[DirectX 2 Programmer's Reference] Flipping Surfaces and GDI's Frame Rate (46.2773782281791%)
DirectDraw > Overview > Using DirectDrawSurface
[DirectX 5 Programmer's Reference] Flipping Overlay Surfaces (46.1666666666667%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX 6 Programmer's Reference] Flipping Overlay Surfaces (46.1666666666667%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX October 2006 Documentation] Flipping Surfaces (42.9971988795518%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Surfaces