[DirectX 6 Programmer's Reference] Enumerating Devices on MultiMon Systems (98.9583333333333%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems
[DirectX 5 Programmer's Reference] Enumerating Devices on MultiMon Systems (83.984375%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 6 Programmer's Reference] Enumerating Surfaces (63.7820512820513%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Media Types (48.7295812295812%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Filters (48.0885555885556%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 6 Programmer's Reference] Enumerating Objects (47.7782634032634%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Pins (46.8065043065043%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 6 Programmer's Reference] Enumerating Devices (37.6219342251951%)
DirectX Media > Direct3D Retained Mode > Getting Started
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Devices and Filters (37.3491704374057%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials
[DirectX 5 Programmer's Reference] Enumerating Device Drivers (35.8457402812242%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX 2 Programmer's Reference] Enumerating Direct3D Device Drivers (35.2618617941199%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Enumerating Direct3D Devices (34.8260322105431%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Enumerating Direct3D Devices
[DirectX 6 Programmer's Reference] Enumerating Direct3D Devices (34.1332686920922%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 3 Programmer's Reference] Enumerating Device Drivers (33.1331303105497%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX October 2006 Documentation] Enumerating Hosts (33.1196581196581%)
DirectPlay > Peer-to-Peer Sessions
[DirectX October 2006 Documentation] Enumerating Devices (32.9411530498487%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Objects in a Filter Graph (32.8619909502262%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials
[DirectX October 2006 Documentation] Enumerating Capture Devices (32.8213453213453%)
DirectX Audio > DirectSound > Programming Guide > Capturing Waveforms
[DirectX October 2006 Documentation] Enumerating Sound Devices (32.8213453213453%)
DirectX Audio > DirectSound > Programming Guide > DirectSound Devices
[DirectX October 2006 Documentation] Enumerating Objects (32.0315101565102%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 8.1 Visual Basic Programmer's Reference] Enumerating Hosts (30.2792656240932%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API > Using DirectPlay Enumerations > Implementing a DirectPlay Enumeration