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[DirectX 3 Programmer's Reference] Step 3: Changing the Display Mode (66.3898601398601%)
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[DirectX 5 Programmer's Reference] Step 3: Changing the Display Mode (66.3898601398601%)
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[DirectX 6 Programmer's Reference] Step 3: Changing the Display Mode (66.3898601398601%)
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[DirectX 3 Programmer's Reference] Step 5: Rendering to the Surfaces (65.8216783216783%)
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[DirectX 3 Programmer's Reference] Step 4: Creating Flipping Surfaces (65.8216783216783%)
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[DirectX 3 Programmer's Reference] Step 8: Deallocating the DirectDraw Objects (65.8216783216783%)
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[DirectX 6 Programmer's Reference] Step 8: Deallocating the DirectDraw Objects (65.8216783216783%)
DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 1: The Basics of DirectDraw
[DirectX 6 Programmer's Reference] Step 5: Rendering to the Surfaces (65.8216783216783%)
DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 1: The Basics of DirectDraw
[DirectX 6 Programmer's Reference] Step 7: Flipping the Surfaces (65.8216783216783%)
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