[DirectX 5 Programmer's Reference] DirectInput Devices (74.6175784288307%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 5 Programmer's Reference] DirectInput Device Data (69.0029985007496%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Device Data
[DirectX 6 Programmer's Reference] DirectInput Samples (56.4345278341222%)
DirectX Foundation > DirectInput
[DirectX 5 Programmer's Reference] DirectInput Tutorials (55.1176792556103%)
DirectX Foundation > DirectInput > DirectInput Tutorials
[DirectX 6 Programmer's Reference] DirectInput Tutorials (54.8472262468206%)
DirectX Foundation > DirectInput
[DirectX 6 Programmer's Reference] DirectInput Devices (54.3601034980345%)
DirectX Foundation > DirectInput > DirectInput Essentials
[DirectX 6 Programmer's Reference] DirectInput Architecture (53.6567500563444%)
DirectX Foundation > DirectInput
[DirectX 6 Programmer's Reference] DirectInput Reference (53.259924659519%)
DirectX Foundation > DirectInput
[DirectX 5 Programmer's Reference] DirectInput and Japanese Keyboards (53.2454361054767%)
DirectX Foundation > DirectInput > DirectInput Reference > Device Constants
[DirectX 8.1 C/C++ Programmer's Reference] DirectInput and Japanese Keyboards (53.2454361054767%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Reference > Device Constants
[DirectX October 2006 Documentation] DirectInput (52.6610644257703%)
DirectX Input
[DirectX 5 Programmer's Reference] DirectInput (51.6726230722174%)
DirectX Foundation > DirectInput
[DirectX 8.1 Visual Basic Programmer's Reference] DirectInput and Japanese Keyboards (51.4705882352941%)
DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Reference > Keyboard Keys
[DirectX 8.1 Visual Basic Programmer's Reference] DirectInput Visual Basic Samples (50.8789722785666%)
DirectX 8.1 (Visual Basic) > DirectInput
[DirectX October 2006 Documentation] DirectInput Devices (49.9643358669728%)
DirectX Input > DirectInput > Programming Guide
[DirectX 8.1 Visual Basic Programmer's Reference] DirectInput Visual Basic Tutorials (49.8985801217039%)
DirectX 8.1 (Visual Basic) > DirectInput
[DirectX 8.1 Visual Basic Programmer's Reference] DirectInput Visual Basic Reference (49.8985801217039%)
DirectX 8.1 (Visual Basic) > DirectInput
[DirectX October 2006 Documentation] DirectInput Device Data (48.4115408359169%)
DirectX Input > DirectInput > Programming Guide
[DirectX 8.1 C/C++ Programmer's Reference] DirectInput C/C++ Samples (48.0973630831643%)
DirectX 8.1 (C++) > DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] DirectInput C/C++ Tutorials (46.8134124658803%)
DirectX 8.1 (C++) > DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] DirectInput C/C++ Reference (46.8134124658803%)
DirectX 8.1 (C++) > DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] DirectInput (46.7787114845938%)
DirectX 8.1 (C++)
[DirectX October 2006 Documentation] DirectInput and Japanese Keyboards (43.762677484787%)
DirectX Input > DirectInput > Reference > Device Constants
[DirectX 8.1 Visual Basic Programmer's Reference] DirectInput (43.4981684981685%)
DirectX 8.1 (Visual Basic)
[DirectX October 2006 Documentation] DirectInput (39.6119262752123%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics
[DirectX 2 Programmer's Reference] DirectInput (37.4603174603175%)
Introducing the DirectX 2 Software Development Kit > DirectX 2 Components
[DirectX 2 Programmer's Reference] DirectInput (29.6825396825397%)
Introducing the DirectX 2 Software Development Kit > Differences Between the Game SDK and the DirectX 2 SDK