[DirectX 6 Programmer's Reference] Setting the Loader's Search Directory (100%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 6 Programmer's Reference] Setting Objects (82.4324324324324%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 6 Programmer's Reference] Setting the DirectSound Object (70.4954954954955%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 6 Programmer's Reference] Setting the DirectSound Buffer Object (67.7927927927928%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 6 Programmer's Reference] Setting and Retrieving Track Parameters (67.2008547008547%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX October 2006 Documentation] Setting the Loader's Search Directory (58.459595959596%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 5 Programmer's Reference] Setting Display Modes (49.3959868959869%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX October 2006 Documentation] Setting and Retrieving Track Parameters (46.6200466200466%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 5 Programmer's Reference] Setting Focus and Device Windows (46.2146805896806%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX October 2006 Documentation] Setting and Retrieving Global Parameters (45.7386363636364%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 5 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (45.4545454545455%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Loader's Search Directory (45.4351204351204%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Loader's Search Directory (45.4351204351204%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (42.4306408681409%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Playback Rate (41.7895167895168%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX October 2006 Documentation] Setting Objects (40.8920283920284%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving the Stream Position (38.6363636363636%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX 2 Programmer's Reference] Setting the Render State (37.9478085123246%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 C/C++ Programmer's Reference] Setting Video Compression Properties (37.9201474201474%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Recompressing an AVI File
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (37.2375541125541%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (34.5694301339463%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Immediate-Mode Render State (34.3251178169656%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Device-Creation Callback Function (34.084733201581%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 5 Programmer's Reference] Setting Transformations (33.938118381191%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (33.8937544582706%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving Track Parameters (33.5955710955711%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Track Parameters (33.5955710955711%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (32.7141608391608%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 5 Programmer's Reference] Setting the Render State (32.3270851496658%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 3 Programmer's Reference] Setting the Render State (30.5646049528141%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX October 2006 Documentation] Setting Effects on Buffers (29.8919240095711%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (27.8300153300153%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (26.51055089876%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Transformations (23.9894114894115%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (19.0886460623303%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications