[DirectX 6 Programmer's Reference] Default Port (100%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Using Ports
[DirectX October 2006 Documentation] Default Port (66.9565217391304%)
DirectMusic > Advanced Topics in DirectMusic > Using DirectMusic Ports
[DirectX October 2006 Documentation] Default Audiopath (59.4502005347594%)
DirectMusic > Using DirectMusic > Using Audiopaths
[DirectX 8.1 C/C++ Programmer's Reference] Default Port (57.0286371237458%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio > Using DirectMusic Ports
[DirectX 8.1 C/C++ Programmer's Reference] Default Audiopath (46.4257250102838%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Using Audiopaths
[DirectX 8.1 Visual Basic Programmer's Reference] Default Audiopath (46.4257250102838%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Audiopaths
[DirectX 5 Programmer's Reference] Default Device Windows (45.5255681818182%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 8.1 C/C++ Programmer's Reference] Default Tuning Spaces (26.7480742296919%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Microsoft TV Technologies > The Microsoft Unified Tuning Model
[DirectX 8.1 C/C++ Programmer's Reference] Default Quality Control (26.374372909699%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Quality-Control Management
[DirectX 8.1 C/C++ Programmer's Reference] Default Preferred Component Types (25.5575980392157%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Microsoft TV Technologies > The Microsoft Unified Tuning Model
[DirectX October 2006 Documentation] Default (25.437565308255%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.DirectPlay.Voice > Classes > CompressionGuid > Dynamic Properties and Fields
[DirectX October 2006 Documentation] Default (23.6742424242424%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > AdapterListCollection > Properties
[DirectX October 2006 Documentation] Default (23.1648380355277%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > D3DX > Dynamic Properties and Fields