[DirectX 6 Programmer's Reference] Setting the DirectSound Object (100%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 6 Programmer's Reference] Setting the DirectSound Buffer Object (95.2702702702703%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 6 Programmer's Reference] Setting the Loader's Search Directory (70.4954954954955%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 6 Programmer's Reference] Setting Objects (69.1666666666667%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 6 Programmer's Reference] Setting and Retrieving Global Parameters (63.8782051282051%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX October 2006 Documentation] Setting the Loader's Search Directory (49.2542367542368%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX October 2006 Documentation] Setting Objects (47.9254079254079%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 5 Programmer's Reference] Setting Display Modes (46.8006993006993%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 5 Programmer's Reference] Setting Focus and Device Windows (45.0639204545455%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (44.1761363636364%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 5 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (43.8519813519814%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Playback Rate (43.5722610722611%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX October 2006 Documentation] Setting and Retrieving Global Parameters (43.277972027972%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX October 2006 Documentation] Setting and Retrieving Track Parameters (42.8613053613054%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 8.1 C/C++ Programmer's Reference] Setting Video Compression Properties (41.6812354312354%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Recompressing an AVI File
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving the Stream Position (40.2389277389277%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Loader's Search Directory (36.2297612297612%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Loader's Search Directory (36.2297612297612%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Video Window (36.0263266145619%)
DirectX 8.1 (C++) > DirectShow > Getting Started
[DirectX October 2006 Documentation] Setting Effects on Buffers (35.6807897984369%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (35.2229020979021%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 5 Programmer's Reference] Setting Transformations (35.1388615646928%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 5 Programmer's Reference] Setting the Render State (34.8738626964433%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (34.032634032634%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Render State (34.032634032634%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (33.6188811188811%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 3 Programmer's Reference] Setting the Render State (33.6087299796977%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 2 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (33.5037878787879%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (33.297339914987%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Immediate-Mode Render State (32.2818485861964%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (31.9420633130311%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (30.2534965034965%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Track Parameters (29.8368298368298%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (29.3431568431568%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (21.9745532245532%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications