[DirectX 6 Programmer's Reference] Enumerating Objects (100%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX October 2006 Documentation] Enumerating Objects (58.459595959596%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 6 Programmer's Reference] Enumerating Surfaces (54.6212121212121%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Filters (47.9713565239881%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Pins (47.9713565239881%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 6 Programmer's Reference] Enumerating Devices on MultiMon Systems (47.7782634032634%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems
[DirectX 6 Programmer's Reference] Enumerating Devices (46.9699192239238%)
DirectX Media > Direct3D Retained Mode > Getting Started
[DirectX 5 Programmer's Reference] Enumerating Devices on MultiMon Systems (45.6949300699301%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Objects (45.4351204351204%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Media Types (44.9965281487021%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX October 2006 Documentation] Enumerating Devices (42.5823451910408%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectInput
[DirectX October 2006 Documentation] Enumerating Sound Devices (42.5717703349282%)
DirectX Audio > DirectSound > Programming Guide > DirectSound Devices
[DirectX 6 Programmer's Reference] Enumerating Direct3D Devices (39.4987824675325%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial
[DirectX 8.1 Visual Basic Programmer's Reference] Enumerating Hosts (39.261597610055%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API > Using DirectPlay Enumerations > Implementing a DirectPlay Enumeration
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Hosts (38.4816304507775%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay > Using the DirectPlay Core API > Using DirectPlay Enumerations > Implementing a DirectPlay Enumeration
[DirectX October 2006 Documentation] Enumerating Hosts (38.3420672894357%)
DirectPlay > Peer-to-Peer Sessions
[DirectX 2 Programmer's Reference] Enumerating Direct3D Device Drivers (36.5385421030582%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Enumerating Direct3D Devices (35.8453027950311%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Enumerating Direct3D Devices
[DirectX 5 Programmer's Reference] Enumerating Device Drivers (35.514888337469%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX October 2006 Documentation] Enumerating Capture Devices (34.8817118553961%)
DirectX Audio > DirectSound > Programming Guide > Capturing Waveforms
[DirectX 3 Programmer's Reference] Enumerating Device Drivers (33.6087299796977%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers