[DirectX 6 Programmer's Reference] Step 6: Shutting Down DirectMusic (79.5093795093795%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 6 Programmer's Reference] Step 2: Creating the Performance (65.3521825396825%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 6 Programmer's Reference] Step 1: Initializing COM (65.2983032293377%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 6 Programmer's Reference] Step 3: Creating the Loader (65.2983032293377%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 6 Programmer's Reference] Step 10: Shutting Down DirectMusic (65.2246920273486%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 3: Using Compositions
[DirectX October 2006 Documentation] Step 3: Play the File (65.0809835737533%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 4: Close Down (65.0809835737533%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 2: Load a File (65.0809835737533%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 1: Initialize (64.2189146082361%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 C/C++ Programmer's Reference] Step 3: Play the File (58.0704015631713%)
DirectX 8.1 (C++) > DirectX Audio > DirectX Audio C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 C/C++ Programmer's Reference] Step 2: Load a File (58.0704015631713%)
DirectX 8.1 (C++) > DirectX Audio > DirectX Audio C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 C/C++ Programmer's Reference] Step 4: Close Down (58.0704015631713%)
DirectX 8.1 (C++) > DirectX Audio > DirectX Audio C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 C/C++ Programmer's Reference] Step 1: Initialize (57.2083325976541%)
DirectX 8.1 (C++) > DirectX Audio > DirectX Audio C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 2: Retrieve the Buffer (55.5783616128444%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 2: Using Audiopath Objects
[DirectX 5 Programmer's Reference] Step 7: Shut Down DirectSound (54.2660569356899%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 8.1 C/C++ Programmer's Reference] Step 7: Closing Down the DirectInput System (54.2002564133097%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 1: Using the Keyboard
[DirectX 8.1 Visual Basic Programmer's Reference] Step 4: Close Down (52.7463274890972%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 Visual Basic Programmer's Reference] Step 3: Play the File (52.7463274890972%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 Visual Basic Programmer's Reference] Step 2: Load a File (52.7463274890972%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 Visual Basic Programmer's Reference] Step 1: Set Up the Audio System (52.1345366103431%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX 5 Programmer's Reference] Step 9: Shut Down DirectSoundCapture (51.10513739546%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 5 Programmer's Reference] Step 1: Set Up DirectSound (49.0936431425864%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 5 Programmer's Reference] Step 7: Closing Down the DirectInput System (48.6447008577541%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 1: Using the Keyboard
[DirectX 5 Programmer's Reference] Step 1: Creating the DirectInput Mouse Device (48.3529612561871%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
[DirectX 8.1 Visual Basic Programmer's Reference] Step 5: Closing Down the DirectInput System (47.8004742782334%)
DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Tutorials > Tutorial 1: Using the Keyboard
[DirectX 3 Programmer's Reference] Step 1: Creating a DirectDraw Object (46.5608465608466%)
DirectDraw > DirectDraw Tutorials > Tutorial 1: The Basics of DirectDraw
[DirectX 3 Programmer's Reference] Step 8: Deallocating the DirectDraw Objects (44.7520610311308%)
DirectDraw > DirectDraw Tutorials > Tutorial 1: The Basics of DirectDraw
[DirectX 3 Programmer's Reference] Step 6: Writing to the Surface (44.6164021164021%)
DirectDraw > DirectDraw Tutorials > Tutorial 1: The Basics of DirectDraw
[DirectX 3 Programmer's Reference] Step 2: Creating the DirectPlay Object (44.4699184830764%)
DirectPlay > DirectPlay Tutorials > Tutorial 2: Connecting by Using a Dialog Box
[DirectX 3 Programmer's Reference] Step 1: Creating a DirectPlayLobby Object (43.8798554652213%)
DirectPlay > DirectPlay Tutorials > Tutorial 1: Connecting by Using the Lobby