[DirectX 5 Programmer's Reference] Obtaining the IDirectSound3DListener Interface (95.6521739130435%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Listeners
[DirectX 6 Programmer's Reference] Obtaining the IDirectSound3DListener Interface (95.6521739130435%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Listeners
[DirectX 5 Programmer's Reference] Obtaining the IDirectSound3DBuffer Interface (86.0454545454545%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Buffers
[DirectX 6 Programmer's Reference] Obtaining the IDirectSound3DBuffer Interface (86.0454545454545%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Buffers
[DirectX 3 Programmer's Reference] Obtaining an IDirectSound3DListener Interface Pointer (67.6687081558125%)
DirectSound > DirectSound Interface Overviews > IDirectSound3DListener Interface
[DirectX 3 Programmer's Reference] Obtaining an IDirectSound3DBuffer Interface Pointer (62.4889310562935%)
DirectSound > DirectSound Interface Overviews > IDirectSound3DBuffer Interface
[DirectX 8.1 C/C++ Programmer's Reference] Obtaining the 3-D Listener (52.9875825928458%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > 3-D Sound > DirectSound 3-D Listeners
[DirectX 8.1 Visual Basic Programmer's Reference] Obtaining the 3-D Listener (52.9875825928458%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > 3-D Sound > DirectSound 3-D Listeners
[DirectX October 2006 Documentation] Obtaining the 3D Listener (50.056786350904%)
DirectX Audio > DirectSound > Programming Guide > Sounds in 3D > DirectSound 3D Listeners
[DirectX 8.1 C/C++ Programmer's Reference] Obtaining the 3-D Buffer Object (48.1780587833219%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > 3-D Sound > DirectSound 3-D Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Obtaining the 3-D Buffer Object (48.1780587833219%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > 3-D Sound > DirectSound 3-D Buffers
[DirectX October 2006 Documentation] Obtaining the 3D Buffer Object (45.2472625413802%)
DirectX Audio > DirectSound > Programming Guide > Sounds in 3D > DirectSound 3D Buffers
[DirectX 8.1 C/C++ Programmer's Reference] Obtaining the DVD Interface Pointers (29.3222402597403%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DVD Applications > Writing a DVD Application in C++
[DirectX 6 Programmer's Reference] Obtaining a Texture Interface Pointer (26.4927425515661%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Interfaces
[DirectX 8.1 C/C++ Programmer's Reference] Obtaining the CA Manager (Visual Basic) (26.3961038961039%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Microsoft TV Technologies > Conditional Access > Using Conditional Access in Visual Basic
[DirectX 8.1 C/C++ Programmer's Reference] Obtaining Tune Requests from the Guide Store (25.4545454545455%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Microsoft TV Technologies > Video Control > Using the Video Control in Script