[DirectX 5 Programmer's Reference] Obtaining the IDirectSound3DBuffer Interface (95.4545454545455%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Buffers
[DirectX 6 Programmer's Reference] Obtaining the IDirectSound3DBuffer Interface (95.4545454545455%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Buffers
[DirectX 5 Programmer's Reference] Obtaining the IDirectSound3DListener Interface (86.3913043478261%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Listeners
[DirectX 6 Programmer's Reference] Obtaining the IDirectSound3DListener Interface (86.3913043478261%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Listeners
[DirectX 3 Programmer's Reference] Obtaining an IDirectSound3DBuffer Interface Pointer (66.606578115117%)
DirectSound > DirectSound Interface Overviews > IDirectSound3DBuffer Interface
[DirectX 3 Programmer's Reference] Obtaining an IDirectSound3DListener Interface Pointer (60.9322694765673%)
DirectSound > DirectSound Interface Overviews > IDirectSound3DListener Interface
[DirectX 8.1 C/C++ Programmer's Reference] Obtaining the 3-D Buffer Object (56.7673444976077%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > 3-D Sound > DirectSound 3-D Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Obtaining the 3-D Buffer Object (56.7673444976077%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > 3-D Sound > DirectSound 3-D Buffers
[DirectX October 2006 Documentation] Obtaining the 3D Buffer Object (53.7793536386887%)
DirectX Audio > DirectSound > Programming Guide > Sounds in 3D > DirectSound 3D Buffers
[DirectX 8.1 C/C++ Programmer's Reference] Obtaining the 3-D Listener (44.5173444976077%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > 3-D Sound > DirectSound 3-D Listeners
[DirectX 8.1 Visual Basic Programmer's Reference] Obtaining the 3-D Listener (44.5173444976077%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > 3-D Sound > DirectSound 3-D Listeners
[DirectX October 2006 Documentation] Obtaining the 3D Listener (41.3246434937611%)
DirectX Audio > DirectSound > Programming Guide > Sounds in 3D > DirectSound 3D Listeners
[DirectX 8.1 C/C++ Programmer's Reference] Obtaining the DVD Interface Pointers (26.8892045454545%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DVD Applications > Writing a DVD Application in C++
[DirectX 6 Programmer's Reference] Obtaining a Texture Interface Pointer (26.8359102534294%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Interfaces
[DirectX 8.1 C/C++ Programmer's Reference] Obtaining Tune Requests from the Guide Store (26.5909090909091%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Microsoft TV Technologies > Video Control > Using the Video Control in Script
[DirectX 8.1 C/C++ Programmer's Reference] Obtaining the CA Manager (Visual Basic) (25.0568181818182%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Microsoft TV Technologies > Conditional Access > Using Conditional Access in Visual Basic