[DirectX 5 Programmer's Reference] Rolloff Factor (100%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Listeners
[DirectX 6 Programmer's Reference] Rolloff Factor (100%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Listeners
[DirectX 3 Programmer's Reference] Rolloff Factor (76.1592741935484%)
DirectSound > DirectSound Interface Overviews > IDirectSound3DListener Interface
[DirectX 8.1 C/C++ Programmer's Reference] Rolloff Factor (64.8923444976077%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > 3-D Sound > DirectSound 3-D Listeners
[DirectX 8.1 Visual Basic Programmer's Reference] Rolloff Factor (64.8923444976077%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > 3-D Sound > DirectSound 3-D Listeners
[DirectX October 2006 Documentation] Rolloff Factor (61.3663101604278%)
DirectX Audio > DirectSound > Programming Guide > Sounds in 3D > DirectSound 3D Listeners