[DirectX 5 Programmer's Reference] Buffer Position and Velocity (100%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Buffers
[DirectX 6 Programmer's Reference] Buffer Position and Velocity (100%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Buffers
[DirectX 5 Programmer's Reference] Buffer Control Options (81.3664596273292%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 6 Programmer's Reference] Buffer Control Options (81.3664596273292%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 5 Programmer's Reference] Buffer Management (80.4736024844721%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 6 Programmer's Reference] Buffer Management (80.4736024844721%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 5 Programmer's Reference] Buffer Basics (79.5807453416149%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 6 Programmer's Reference] Buffer Basics (79.5807453416149%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 8.1 C/C++ Programmer's Reference] Buffer Position and Velocity (64.8923444976077%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > 3-D Sound > DirectSound 3-D Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Buffer Position and Velocity (64.8923444976077%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > 3-D Sound > DirectSound 3-D Buffers
[DirectX October 2006 Documentation] Buffer Position and Velocity (61.2793536386887%)
DirectX Audio > DirectSound > Programming Guide > Sounds in 3D > DirectSound 3D Buffers
[DirectX 8.1 C/C++ Programmer's Reference] Buffer Control Options (44.1484145145472%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Buffer Control Options (44.1484145145472%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Buffers
[DirectX October 2006 Documentation] Buffer Control Options (43.4712027103331%)
DirectX Audio > DirectSound > Programming Guide > Buffer Basics
[DirectX 8.1 C/C++ Programmer's Reference] Buffer Management (43.2555573716901%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Buffer Management (43.2555573716901%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Buffers
[DirectX October 2006 Documentation] Buffer Management (42.578345567476%)
DirectX Audio > DirectSound > Programming Guide > Buffer Basics
[DirectX 8.1 C/C++ Programmer's Reference] Buffer Basics (42.362700228833%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Buffer Basics (42.362700228833%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Buffers
[DirectX October 2006 Documentation] Buffer Basics (39.2379359770664%)
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[DirectX 8.1 C/C++ Programmer's Reference] Buffer Chains (28.1240658318663%)
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[DirectX October 2006 Documentation] Buffer Chains (27.249200075287%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Buffer Chains (26.0313056508709%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio