[DirectX 5 Programmer's Reference] Step 1: Set Up DirectSoundCapture (71.3327859879584%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 6 Programmer's Reference] Step 1: Setting Up DirectSoundCapture (68.6300832852557%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 5 Programmer's Reference] Step 9: Shut Down DirectSoundCapture (66.4716748768473%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 6 Programmer's Reference] Step 9: Shutting Down DirectSoundCapture (64.4577859879584%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 5 Programmer's Reference] Step 1: Set Up DirectSound (63.4435487883764%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 6 Programmer's Reference] Step 1: Setting Up DirectSound (60.4132457580733%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 6 Programmer's Reference] Step 8: Stopping Capture (59.969149624322%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 5 Programmer's Reference] Step 4: Set Up Capture Notification (58.4756431308155%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 5 Programmer's Reference] Step 7: Shut Down DirectSound (58.1405184853461%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 8.1 C/C++ Programmer's Reference] Step 1: Creating the DirectInput Mouse Device (57.4064951651159%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
[DirectX 6 Programmer's Reference] Step 4: Setting Up Capture Notification (57.2302218853943%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 8.1 C/C++ Programmer's Reference] Step 3: Setting the Mouse Behavior (55.298652027861%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
[DirectX 8.1 C/C++ Programmer's Reference] Step 2: Setting the Mouse Data Format (55.1992879579086%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
[DirectX 8.1 C/C++ Programmer's Reference] Step 1: Creating the DirectInput Object (54.2897842897843%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 1: Using the Keyboard
[DirectX 8.1 C/C++ Programmer's Reference] Step 6: Retrieving Buffered Data from the Mouse (54.2504667963215%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
[DirectX 8.1 Visual Basic Programmer's Reference] Step 1: Setting Up the Mouse (49.9683886093622%)
DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Tutorials > Tutorial 2: Using the Mouse
[DirectX 8.1 Visual Basic Programmer's Reference] Step 7: Stop the Sound (48.8564835547594%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 2: Using Audiopaths
[DirectX October 2006 Documentation] Step 1: Create the Audiopath (48.6050986050986%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 2: Using Audiopath Objects
[DirectX October 2006 Documentation] Step 1: Initialize (48.4235597138823%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 Visual Basic Programmer's Reference] Step 1: Set Up the Audio System (48.0778406181632%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 2: Retrieve the Buffer (47.8475228475228%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 2: Using Audiopath Objects
[DirectX 8.1 Visual Basic Programmer's Reference] Step 1: Create the DirectX Objects (47.7424015583245%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 2: Using Audiopaths
[DirectX 8.1 Visual Basic Programmer's Reference] Step 2: Setting Up Notifications (47.695661336635%)
DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Tutorials > Tutorial 2: Using the Mouse
[DirectX October 2006 Documentation] Step 4: Close Down (47.6659839563065%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 2: Load a File (47.6659839563065%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 3 Programmer's Reference] Step 1: Creating a DirectPlayLobby Object (45.7091237579042%)
DirectPlay > DirectPlay Tutorials > Tutorial 1: Connecting by Using the Lobby
[DirectX 3 Programmer's Reference] Step 2: Creating the DirectPlay Object (45.60628211944%)
DirectPlay > DirectPlay Tutorials > Tutorial 2: Connecting by Using a Dialog Box
[DirectX 3 Programmer's Reference] Step 1: Creating a DirectDraw Object (45.1719576719577%)
DirectDraw > DirectDraw Tutorials > Tutorial 1: The Basics of DirectDraw
[DirectX 3 Programmer's Reference] Step 2: Setting the Palette (44.7272936403371%)
DirectDraw > DirectDraw Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
[DirectX 3 Programmer's Reference] Step 2: Retrieving the Connection Settings (44.2573235256162%)
DirectPlay > DirectPlay Tutorials > Tutorial 1: Connecting by Using the Lobby