[DirectX 5 Programmer's Reference] Step 5: Handle the Play Notifications (69.5767195767196%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 6 Programmer's Reference] Step 5: Handling the Play Notifications (67.6536426536427%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 5 Programmer's Reference] Step 6: Handle the Capture Notifications (65.5026455026455%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 6 Programmer's Reference] Step 6: Handling the Capture Notifications (63.9550264550265%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 5 Programmer's Reference] Step 4: Set Up Play Notification (62.1442871442871%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 6 Programmer's Reference] Step 4: Setting Up Play Notification (61.4686114686115%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 5 Programmer's Reference] Step 4: Set Up Capture Notification (59.6918346918347%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 6 Programmer's Reference] Step 4: Setting Up Capture Notification (58.3231583231583%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 5 Programmer's Reference] Step 5: Create the Wave File (56.3134563134563%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 8.1 C/C++ Programmer's Reference] Step 3: Play the File (55.6277475632314%)
DirectX 8.1 (C++) > DirectX Audio > DirectX Audio C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 C/C++ Programmer's Reference] Step 3: Setting the Mouse Behavior (55.3589303589304%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
[DirectX 6 Programmer's Reference] Step 9: Handling Notifications (55.3321178321178%)
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[DirectX 8.1 C/C++ Programmer's Reference] Step 4: Setting the Keyboard Behavior (54.7107822107822%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 1: Using the Keyboard
[DirectX 8.1 C/C++ Programmer's Reference] Step 5: Managing Access to the Mouse (54.6832546832547%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
[DirectX October 2006 Documentation] Step 3: Play the File (54.4372713727552%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 Visual Basic Programmer's Reference] Step 2: Setting Up Notifications (54.3049351872881%)
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[DirectX October 2006 Documentation] Step 4: Close Down (53.0859200214039%)
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[DirectX October 2006 Documentation] Step 2: Load a File (53.0859200214039%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 1: Initialize (53.0859200214039%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 Visual Basic Programmer's Reference] Step 3: Play the File (50.3036734891574%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 Visual Basic Programmer's Reference] Step 1: Set Up the Audio System (50.3036734891574%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 1: Create the Audiopath (49.5674245674246%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 2: Using Audiopath Objects
[DirectX 8.1 Visual Basic Programmer's Reference] Step 4: Close Down (48.952322137806%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 Visual Basic Programmer's Reference] Step 2: Load a File (48.952322137806%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX 3 Programmer's Reference] Step 1: Loading the Palette Entries (46.5393965393965%)
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[DirectX 3 Programmer's Reference] Step 2: Rotating the Palettes (45.8637208637209%)
DirectDraw > DirectDraw Tutorials > Tutorial 5: Dynamically Modifying Palettes
[DirectX 3 Programmer's Reference] Step 5: Rendering to the Surfaces (44.9091949091949%)
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[DirectX 3 Programmer's Reference] Step 3: Changing the Display Mode (44.9091949091949%)
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[DirectX 3 Programmer's Reference] Step 4: Connecting to a Session (44.8686491369418%)
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