[DirectX 6 Programmer's Reference] Textures (83.3333333333333%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 5 Programmer's Reference] Textures (52.8132992327366%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Textures
[DirectX 8.1 C/C++ Programmer's Reference] Textures (43.837915601023%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D
[DirectX 8.1 Visual Basic Programmer's Reference] Textures (43.837915601023%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D
[DirectX 8.1 C/C++ Programmer's Reference] Textures with Alpha Channels (29.8364998173182%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Compressed Texture Resources
[DirectX 8.1 Visual Basic Programmer's Reference] Textures with Alpha Channels (29.8364998173182%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Compressed Texture Resources
[DirectX October 2006 Documentation] Textures with Alpha Channels (27.5797710388503%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Textures > Compressed Texture Resources
[DirectX 6 Programmer's Reference] Textures with Alpha Channels (20.0445455960162%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Compressed Texture Surfaces > Compressed Texture Formats