[DirectX 6 Programmer's Reference] Setting the Shade Mode (96.875%)
DirectX Foundation > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Coordinate Systems and Geometry > Shading
[DirectX October 2006 Documentation] Setting the Shading Mode (65.7142857142857%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Shading
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Shading Mode (57.8571428571429%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Shading
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Shading Mode (57.8571428571429%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Shading
[DirectX October 2006 Documentation] Setting the Shading Mode (57.1428571428572%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Shading
[DirectX October 2006 Documentation] Setting the Stream Source (35.7142857142857%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX 5 Programmer's Reference] Setting Transformations (29.2518472906404%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (29.1541353383459%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Stream Source (27.8571428571429%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (27.8571428571429%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Loader's Search Directory (27.7552552552553%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Loader's Search Directory (27.7552552552553%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (27.6190476190476%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 6 Programmer's Reference] Setting the Focus Window (27.3809523809524%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems > Focus and Device Windows
[DirectX 3 Programmer's Reference] Setting the Render State (27.3173234811166%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX October 2006 Documentation] Setting the Stream Source (27.1428571428571%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Rendering Primitives
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Error Log (27.0833333333333%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Logging Errors
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Playback Rate (27.0238095238095%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX 6 Programmer's Reference] Setting Device Windows (26.3392857142857%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems > Focus and Device Windows
[DirectX 5 Programmer's Reference] Setting the Render State (25.7738095238095%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 6 Programmer's Reference] Setting the Callback Function (25.766444508838%)
DirectX Foundation > DirectSetup > DirectSetup Essentials > Customizing Setup
[DirectX 6 Programmer's Reference] Setting the Viewport Clipping Volume (25.5952380952381%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > Viewports and Clipping > Using Viewports
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Viewport Clipping Volume (25.5952380952381%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping > Using Viewports
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (24.8029556650246%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX October 2006 Documentation] Setting the Loader's Search Directory (24.1838266838267%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 2 Programmer's Reference] Setting the Render State (24.1455453149002%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Setting up the 3-D Environment (23.6904761904762%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (22.4801587301587%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 2 Programmer's Reference] Setting the Immediate-Mode Render State (22.4536401098901%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (21.5384615384615%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (21.3269178639198%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (21.3269178639198%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Lights (21.0205453149002%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (19.1071428571429%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (15.9617794486216%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications