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[DirectX October 2006 Documentation] Rendering Primitives (24.0369843527738%)
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[DirectX October 2006 Documentation] Rendering Primitives (24.0014224751067%)
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[DirectX 8.1 C/C++ Programmer's Reference] Rendering from Vertex and Index Buffers (23.8894116788854%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Rendering from Vertex and Index Buffers (23.8894116788854%)
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[DirectX 8.1 C/C++ Programmer's Reference] Rendering from User Memory Pointers (23.6330014224751%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Rendering from User Memory Pointers (23.6330014224751%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
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[DirectX 8.1 C/C++ Programmer's Reference] Rendering (22.7372485267222%)
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