[DirectX 6 Programmer's Reference] Enumerating Direct3D Devices (100%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 5 Programmer's Reference] Enumerating Direct3D Devices (60.3269432773109%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Enumerating Direct3D Devices
[DirectX 5 Programmer's Reference] Enumerating Device Drivers (48.8257710031904%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX 6 Programmer's Reference] Enumerating Devices (45.9084992692729%)
DirectX Media > Direct3D Retained Mode > Getting Started
[DirectX 3 Programmer's Reference] Enumerating Device Drivers (44.414006297308%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX 6 Programmer's Reference] Enumerating Direct3D Devices (43.1525735294118%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial
[DirectX October 2006 Documentation] Enumerating Devices (38.8978668390433%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectInput
[DirectX October 2006 Documentation] Enumerating Sound Devices (38.5227775320655%)
DirectX Audio > DirectSound > Programming Guide > DirectSound Devices
[DirectX 6 Programmer's Reference] Enumerating Surfaces (37.8420599008834%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Effects and Transitions (37.1255623461506%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Effects and Transitions
[DirectX 6 Programmer's Reference] Enumerating Objects (36.4336643748408%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 2 Programmer's Reference] Enumerating Direct3D Device Drivers (35.9263412109712%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX October 2006 Documentation] Enumerating Hosts (35.515873015873%)
DirectPlay > Peer-to-Peer Sessions
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Filters (35.4125028389734%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Media Types (35.4125028389734%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Objects (35.1620472750504%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX October 2006 Documentation] Enumerating Capture Devices (34.5754091110128%)
DirectX Audio > DirectSound > Programming Guide > Capturing Waveforms
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Pins (33.6267885532591%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 5 Programmer's Reference] Enumerating Devices on MultiMon Systems (32.3103520254256%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX October 2006 Documentation] Enumerating Objects (32.2595704948646%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 8.1 Visual Basic Programmer's Reference] Enumerating Hosts (31.8028003372831%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API > Using DirectPlay Enumerations > Implementing a DirectPlay Enumeration