[DirectX 6 Programmer's Reference] Borland Floating-Point Initialization (100%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Troubleshooting
[DirectX 5 Programmer's Reference] Borland Floating-Point Initialization (99.2647058823529%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Troubleshooting