[DirectX 8.1 C/C++ Programmer's Reference] Spherical Environment Mapping (59.8171701112878%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Advanced Topics > Environment Mapping
[DirectX 8.1 Visual Basic Programmer's Reference] Spherical Environment Mapping (59.8171701112878%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics > Environment Mapping
[DirectX October 2006 Documentation] Spherical Environment Mapping (59.1414944356121%)
DirectX Graphics > Direct3D 9 > Programming Guide > Advanced Topics > Pixel Pipeline > Environment Mapping
[DirectX 5 Programmer's Reference] Spherical (27.6369990680336%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMWrap Interface
[DirectX 3 Programmer's Reference] Spherical (25.825116853338%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMWrap Interface