[DirectX 6 Programmer's Reference] Light Position, Range and Attenuation (100%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Light Properties
[DirectX 6 Programmer's Reference] Light Direction (83.1081081081081%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Light Properties
[DirectX 6 Programmer's Reference] Light Color (80.4054054054054%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Light Properties
[DirectX 6 Programmer's Reference] Light Type (79.7297297297297%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Light Properties
[DirectX 8.1 C/C++ Programmer's Reference] Light Position, Range, and Attenuation (62.5239234449761%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 Visual Basic Programmer's Reference] Light Position, Range, and Attenuation (62.5239234449761%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 C/C++ Programmer's Reference] Light Direction (46.2899262899263%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 Visual Basic Programmer's Reference] Light Direction (46.2899262899263%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 C/C++ Programmer's Reference] Light Color (43.5872235872236%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 Visual Basic Programmer's Reference] Light Color (43.5872235872236%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 C/C++ Programmer's Reference] Light Type (42.9115479115479%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 Visual Basic Programmer's Reference] Light Type (42.9115479115479%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX October 2006 Documentation] Light (32.3083026208026%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > Light > Methods
[DirectX 6 Programmer's Reference] Light Properties (31.7138495447319%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights
[DirectX 8.1 C/C++ Programmer's Reference] Light Properties (27.4486661986662%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials
[DirectX 8.1 Visual Basic Programmer's Reference] Light Properties (27.4486661986662%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials
[DirectX October 2006 Documentation] Light Properties (27.0915233415233%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Lights and Materials
[DirectX October 2006 Documentation] Light Types (24.3888206388206%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Lights and Materials
[DirectX October 2006 Documentation] Light Mapping with Textures (23.5994182685359%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Textures > Texture Blending
[DirectX October 2006 Documentation] Light (19.0480056859367%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > XFileGuid > Dynamic Properties and Fields