[DirectX 6 Programmer's Reference] Setting Material Properties (100%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 6 Programmer's Reference] Setting Light Properties (57.037037037037%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 6 Programmer's Reference] Setting Transformations (41.3752723311547%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 8.1 C/C++ Programmer's Reference] Setting Transformations (40.4111629111629%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Transformations (40.4111629111629%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 8.1 C/C++ Programmer's Reference] Setting Capture Properties (34.1194752959459%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Video Capture > How to Write a Capture Application
[DirectX 2 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (31.5955753184014%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX October 2006 Documentation] Setting Effects on Buffers (31.473063973064%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (31.4189546866177%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 8.1 C/C++ Programmer's Reference] Setting Video Compression Properties (31.0505050505051%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Recompressing an AVI File
[DirectX October 2006 Documentation] Setting the Stream Source (30.7323232323232%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (30.581634112455%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 6 Programmer's Reference] Setting a Rotation Transformation (30.5296266233766%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 6 Programmer's Reference] Setting Device Windows (30.5239898989899%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems > Focus and Device Windows
[DirectX October 2006 Documentation] Setting Effects on Buffers (29.8687858981977%)
DirectX Audio > DirectSound > Programming Guide > Using Effects
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Stream Source (29.8484848484848%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (29.8484848484848%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Sources (29.8383257866016%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Sources
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (29.3797625376573%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 5 Programmer's Reference] Setting Palette Entries in Windowed Mode (29.3098568098568%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 5 Programmer's Reference] Setting Display Modes (28.7253487253487%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 5 Programmer's Reference] Setting Transformations (28.6533612278828%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Viewport Clipping Volume (28.3964646464646%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping > Using Viewports
[DirectX October 2006 Documentation] Setting the Stream Source (27.3232323232323%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Rendering Primitives
[DirectX 3 Programmer's Reference] Setting the Render State (25.7233064797025%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Up a Projection Matrix (25.6818181818182%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Projection Transformation
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (25.5275974025974%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX October 2006 Documentation] Setting the Shading Mode (24.7138047138047%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Shading
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (24.094953989281%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 2 Programmer's Reference] Setting the Render State (22.4380905832519%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (22.3563912368466%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Immediate-Mode Render State (21.7046879750684%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Lights (21.5121646573259%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (21.3882243487507%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (20.4324494949495%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation