[DirectX 8.1 C/C++ Programmer's Reference] Alpha Blending State (85.8543417366947%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX 8.1 Visual Basic Programmer's Reference] Alpha Blending State (85.8543417366947%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX October 2006 Documentation] Alpha Blending State (84.1575091575092%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices > States > Render States
[DirectX 8.1 C/C++ Programmer's Reference] Alpha Testing State (81.0924369747899%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX 8.1 Visual Basic Programmer's Reference] Alpha Testing State (81.0924369747899%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX October 2006 Documentation] Alpha Testing State (79.3956043956044%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices > States > Render States
[DirectX 6 Programmer's Reference] Alpha States (55.6318681318681%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Render States
[DirectX October 2006 Documentation] Alpha Blending (35.9173669467787%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering
[DirectX 6 Programmer's Reference] Alpha Texture Blending (28.7568130399013%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending
[DirectX 8.1 C/C++ Programmer's Reference] Alpha Blending (28.0656265031265%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services
[DirectX 8.1 Visual Basic Programmer's Reference] Alpha Blending (27.5944031458737%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, Depth Buffers
[DirectX October 2006 Documentation] Alpha (27.2264194139194%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.DirectDraw > Structures > Caps > Properties
[DirectX October 2006 Documentation] Alpha (27.2264194139194%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.DirectDraw > Structures > PaletteCaps > Properties
[DirectX 8.1 C/C++ Programmer's Reference] Alpha Blending (27.0526074802391%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, and Depth Buffers
[DirectX 8.1 C/C++ Programmer's Reference] Alpha Setter Effect (26.9342082007777%)
DirectX 8.1 (C++) > DirectShow > DirectShow Editing Services C++ Reference > Transitions and Effects
[DirectX 8.1 Visual Basic Programmer's Reference] Alpha Texture Blending (22.3229895104895%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending