[DirectX 8.1 C/C++ Programmer's Reference] Geometry Blending (36.4849744245524%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Advanced Topics
[DirectX 8.1 Visual Basic Programmer's Reference] Geometry Blending (36.4849744245524%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics
[DirectX 3 Programmer's Reference] Geometry Requirements (32.5245952039352%)
Direct3D > Direct3D Overview > A Technical Foundation for 3D Programming > Polygons
[DirectX 5 Programmer's Reference] Geometry Requirements (28.3779921505769%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Getting Started > Polygons
[DirectX October 2006 Documentation] Geometry Blending (24.23273657289%)
DirectX Graphics > Direct3D 9 > Programming Guide > Advanced Topics > Vertex Pipeline
[DirectX October 2006 Documentation] Geometry (21.7873303167421%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes