[DirectX 6 Programmer's Reference] Z-Buffer Performance (100%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Performance Optimization
[DirectX 5 Programmer's Reference] Z-Buffer Performance (99.2647058823529%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Performance Optimization
[DirectX 5 Programmer's Reference] Z-Buffers (64.125816993464%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Direct3D Integration with DirectDraw
[DirectX 2 Programmer's Reference] Z-Buffers (51.7838874680307%)
Direct3D > Direct3D Overview > Performance Optimization
[DirectX 3 Programmer's Reference] Z-Buffers (51.7838874680307%)
Direct3D > Direct3D Overview > Performance Optimization
[DirectX 5 Programmer's Reference] Z Buffers in Retained-Mode (41.6184902054467%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture
[DirectX 6 Programmer's Reference] Z-Buffers and Overlays (35.697609083159%)
DirectX Media > Direct3D Retained Mode > Technical Background
[DirectX 3 Programmer's Reference] Z-Buffers (30.9505541346974%)
DirectDraw > DirectDraw Overview > Support for 3D Surfaces
[DirectX 2 Programmer's Reference] Z-Buffers (25.0682011935209%)
DirectDraw > Overview > Support for 3D Surfaces
[DirectX October 2006 Documentation] Z (16.2595907928389%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.DirectInput > Structures > MouseState > Properties
[DirectX 5 Programmer's Reference] Z (16.2091503267974%)
DirectX Foundation > Glossary
[DirectX 6 Programmer's Reference] Z (16.2091503267974%)
DirectX Foundation > Glossary
[DirectX October 2006 Documentation] Z (14.7890025575448%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.DirectInput > Structures > JoystickState > Properties
[DirectX October 2006 Documentation] Z (12.5218456947997%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > TransformedColoredTextured > Fields
[DirectX October 2006 Documentation] Z (11.0512574595055%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > PositionColoredTextured > Fields
[DirectX October 2006 Documentation] Z (11.0512574595055%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > TransformedTextured > Fields
[DirectX 3 Programmer's Reference] Z (6.66666666666667%)
Glossary