[DirectX 6 Programmer's Reference] About Render States (66.3461538461538%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Render States
[DirectX 6 Programmer's Reference] About Rendering (58.0971659919028%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering
[DirectX 8.1 C/C++ Programmer's Reference] About the Render Engines (43.491383129541%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Rendering a Project
[DirectX 6 Programmer's Reference] About Vertex Formats (40.8691085129704%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Formats
[DirectX 5 Programmer's Reference] About Retained Mode (37.5614967587591%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview
[DirectX 6 Programmer's Reference] About Execute Buffers (35.9427521008403%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers
[DirectX 5 Programmer's Reference] About Mode 13 (35.477636398689%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 6 Programmer's Reference] About Mode 13 (35.477636398689%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 3 Programmer's Reference] About DirectSetup (35.2226720647773%)
DirectSetup
[DirectX 2 Programmer's Reference] About Retained Mode (35.1367930315299%)
Direct3D > Retained-Mode Overview
[DirectX 3 Programmer's Reference] About Retained Mode (35.1367930315299%)
Direct3D > Retained-Mode Overview
[DirectX 5 Programmer's Reference] About DirectDraw Video-Port Extensions (34.8804704067862%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Video-Ports
[DirectX 2 Programmer's Reference] About DirectSetup (33.7381916329285%)
DirectSetup > Overview
[DirectX 5 Programmer's Reference] About DirectSetup (32.7410406357775%)
DirectX Foundation > DirectSetup
[DirectX 5 Programmer's Reference] About DMA Device Support (32.0427892000473%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Taking Advantage of DMA Support
[DirectX 2 Programmer's Reference] About DirectDraw (31.9838056680162%)
DirectDraw > Overview
[DirectX 8.1 C/C++ Programmer's Reference] About Devices (30.8547103051747%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D
[DirectX 8.1 Visual Basic Programmer's Reference] About Devices (30.8547103051747%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D
[DirectX 3 Programmer's Reference] About Direct3D (30.6943830163644%)
Direct3D > Direct3D Overview > About Direct3D
[DirectX 8.1 C/C++ Programmer's Reference] About the Multimedia Streaming Architecture (29.5337656529517%)
DirectX 8.1 (C++) > DirectShow > Appendixes > Multimedia Streaming
[DirectX 8.1 C/C++ Programmer's Reference] About RIFF (29.4399949148233%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic File Format
[DirectX October 2006 Documentation] About RIFF (29.4399949148233%)
DirectMusic > DirectMusic C/C++ Reference > DirectMusic File Format
[DirectX 2 Programmer's Reference] About DirectSound (29.4197031039136%)
DirectSound > Overview
[DirectX 8.1 C/C++ Programmer's Reference] About WDM Video Capture (29.1387959866221%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Video Capture
[DirectX 3 Programmer's Reference] About DirectSound (28.7449392712551%)
DirectSound
[DirectX 3 Programmer's Reference] About DirectDraw (28.7449392712551%)
DirectDraw
[DirectX 2 Programmer's Reference] About Immediate Mode (27.7201783723523%)
Direct3D > Immediate-Mode Overview