[DirectX 6 Programmer's Reference] Antialiasing (100%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects
[DirectX 5 Programmer's Reference] Antialiasing (77.6430842607313%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Antialiasing
[DirectX 8.1 C/C++ Programmer's Reference] Antialiasing (43.5128222852008%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Advanced Topics
[DirectX 8.1 Visual Basic Programmer's Reference] Antialiasing (43.5128222852008%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics
[DirectX October 2006 Documentation] Antialiasing (40.6632335660469%)
DirectX Graphics > Direct3D 9 > Programming Guide > Advanced Topics > Pixel Pipeline
[DirectX 8.1 C/C++ Programmer's Reference] Antialiasing State (39.1756526347319%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX 8.1 Visual Basic Programmer's Reference] Antialiasing State (39.1756526347319%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX October 2006 Documentation] Antialiasing State (38.7920209211769%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices > States > Render States
[DirectX 6 Programmer's Reference] Antialiasing States (28.4838816471607%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Render States