[DirectX 6 Programmer's Reference] Primitive Types (100%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering
[DirectX October 2006 Documentation] Primitive Clipping State (51.8429487179487%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices > States > Render States
[DirectX 8.1 C/C++ Programmer's Reference] Primitive Clipping State (42.0013197586727%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX 8.1 Visual Basic Programmer's Reference] Primitive Clipping State (42.0013197586727%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States