[DirectX 6 Programmer's Reference] Setting and Retrieving Texture Addressing Modes (100%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Basic Texturing Concepts > Texture Addressing Modes
[DirectX 6 Programmer's Reference] Setting and Retrieving Gamma Ramp Levels (31.5381205673759%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Gamma and Color Controls > Using Gamma Controls
[DirectX 6 Programmer's Reference] Setting and Retrieving Track Parameters (29.5132172791747%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX October 2006 Documentation] Setting and Retrieving Track Parameters (29.5132172791747%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 6 Programmer's Reference] Setting and Retrieving Global Parameters (28.9813023855577%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX October 2006 Documentation] Setting and Retrieving Global Parameters (28.9813023855577%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 5 Programmer's Reference] Setting Display Modes (28.5106382978723%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 6 Programmer's Reference] Setting Display Modes (28.5106382978723%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 5 Programmer's Reference] Setting Palette Entries in Windowed Mode (28.0093133816538%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX October 2006 Documentation] Setting the Shading Mode (27.5132978723404%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Shading
[DirectX October 2006 Documentation] Setting the Stream Source (27.4689716312057%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Rendering Primitives
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving Track Parameters (27.422599563557%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Track Parameters (27.422599563557%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving the Stream Position (27.1852836879433%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving Global Parameters (26.89068466994%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (26.89068466994%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX October 2006 Documentation] Setting the Shading Mode (26.6799645390071%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Shading
[DirectX 5 Programmer's Reference] Setting Focus and Device Windows (26.0477615248227%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Effects and Transitions (24.6570313059675%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Effects and Transitions
[DirectX 5 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (24.3439716312057%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Sources (24.1251164123505%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Sources
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (23.7487335359676%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Shading Mode (23.584726443769%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Shading
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (23.5404002026342%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (22.9519261766602%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 3 Programmer's Reference] Setting the Render State (22.7929216430033%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Loader's Search Directory (22.6132024004364%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 5 Programmer's Reference] Setting the Render State (22.4084877602379%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (22.2610067493863%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 2 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (21.2189716312057%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX 2 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (16.114921612542%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (16.114921612542%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (15.432681308625%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Render State (15.432681308625%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Lights (14.900766415008%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial