[DirectX 6 Programmer's Reference] Setting and Retrieving Gamma Ramp Levels (32.1283783783784%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Gamma and Color Controls > Using Gamma Controls
[DirectX October 2006 Documentation] Setting and Retrieving Global Parameters (31.5540540540541%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX October 2006 Documentation] Setting and Retrieving Track Parameters (31.377772002772%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 6 Programmer's Reference] Setting and Retrieving Global Parameters (31.3457207207207%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX 6 Programmer's Reference] Setting and Retrieving Track Parameters (31.1694386694387%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX 6 Programmer's Reference] Setting Material Properties (30.9618441971383%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving Global Parameters (30.8783783783784%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (30.8783783783784%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 6 Programmer's Reference] Setting the Viewport Clipping Volume (30.7713963963964%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > Viewports and Clipping > Using Viewports
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving Track Parameters (30.7020963270963%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Track Parameters (30.7020963270963%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Viewport Clipping Volume (30.0957207207207%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping > Using Viewports
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Viewport Clipping Volume (30.0957207207207%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping > Using Viewports
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Group Media Type (27.8491593197476%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Constructing a Timeline
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Stream Source (27.0565050344462%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (27.0565050344462%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX October 2006 Documentation] Setting the Stream Source (26.6905140434552%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX 5 Programmer's Reference] Setting Palette Entries in Windowed Mode (26.6802791802792%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Transformations (25.3775834658188%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX October 2006 Documentation] Setting the Stream Source (25.3391626921039%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Rendering Primitives
[DirectX October 2006 Documentation] Setting Effects on Buffers (24.9102411234764%)
DirectX Audio > DirectSound > Programming Guide > Using Effects
[DirectX 3 Programmer's Reference] Setting the Render State (24.8952937757492%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 5 Programmer's Reference] Setting the Render State (24.2196181000735%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (23.4247055404551%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 2 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (23.0686936936937%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX 5 Programmer's Reference] Setting up the 3-D Environment (22.7490298647794%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 2 Programmer's Reference] Setting the Render State (22.2970301895824%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (22.0652560455192%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (21.6782591414944%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 2 Programmer's Reference] Setting Up the Lights (21.5617360719353%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (20.0911478366412%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (20.0911478366412%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (19.8089536905326%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (19.7165915915916%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (18.902027027027%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface