[DirectX 6 Programmer's Reference] Automatic Texture Management (100%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures
[DirectX 8.1 C/C++ Programmer's Reference] Automatic Texture Management (59.462915601023%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures
[DirectX 8.1 Visual Basic Programmer's Reference] Automatic Texture Management (59.462915601023%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures
[DirectX October 2006 Documentation] Automatic Texture Management (46.962915601023%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Textures
[DirectX October 2006 Documentation] Automatic Generation of Mipmaps (33.2532381816682%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Textures
[DirectX 8.1 C/C++ Programmer's Reference] Automatic Gain Control (26.0680794056753%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Understanding DirectPlay Voice
[DirectX 8.1 Visual Basic Programmer's Reference] Automatic Gain Control (26.0680794056753%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Understanding DirectPlay Voice
[DirectX October 2006 Documentation] Automatic Gain Control (25.3151260504202%)
DirectPlay > DirectPlay Voice