[DirectX 8.1 C/C++ Programmer's Reference] Shading State (88.2352941176471%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX 8.1 Visual Basic Programmer's Reference] Shading State (88.2352941176471%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX October 2006 Documentation] Shading State (86.5384615384615%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices > States > Render States
[DirectX 6 Programmer's Reference] Shading State (66.3461538461538%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Render States
[DirectX 6 Programmer's Reference] Shading (36.505016722408%)
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[DirectX October 2006 Documentation] Shading (33.9027149321267%)
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[DirectX 8.1 C/C++ Programmer's Reference] Shading (31.5126050420168%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering
[DirectX 8.1 Visual Basic Programmer's Reference] Shading (31.5126050420168%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering
[DirectX October 2006 Documentation] Shading Modes (27.5507478632479%)
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[DirectX October 2006 Documentation] Shading Modes (25.9882478632479%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Shading
[DirectX October 2006 Documentation] Shading (24.7236958443855%)
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[DirectX 8.1 C/C++ Programmer's Reference] Shading Modes (24.2788461538462%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Shading
[DirectX 8.1 Visual Basic Programmer's Reference] Shading Modes (24.2788461538462%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Shading