[DirectX 6 Programmer's Reference] Setting and Retrieving Texture Addressing Modes (39.8731361873243%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Basic Texturing Concepts > Texture Addressing Modes
[DirectX 5 Programmer's Reference] Setting Transformations (38.6682819580922%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 6 Programmer's Reference] Setting Up a Projection Matrix (34.771004590584%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > The Projection Transformation
[DirectX 6 Programmer's Reference] Setting Up a World Matrix (34.6291057257749%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > The World Transformation
[DirectX 6 Programmer's Reference] Setting Up a View Matrix (33.8938116081278%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > The View Transformation
[DirectX October 2006 Documentation] Setting the Stream Source (30.335664211238%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving Track Parameters (29.9424397708267%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Track Parameters (29.9424397708267%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX October 2006 Documentation] Setting and Retrieving Track Parameters (29.9424397708267%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving Global Parameters (29.5038432795986%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (29.5038432795986%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX October 2006 Documentation] Setting and Retrieving Global Parameters (29.5038432795986%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 8.1 C/C++ Programmer's Reference] Setting Up a Projection Matrix (29.3877442083912%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Projection Transformation
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Up a Projection Matrix (29.3877442083912%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Projection Transformation
[DirectX October 2006 Documentation] Setting the Stream Source (29.0198747375538%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Rendering Primitives
[DirectX 6 Programmer's Reference] Setting and Retrieving Gamma Ramp Levels (28.7405252482118%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Gamma and Color Controls > Using Gamma Controls
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (28.6869868084534%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (28.6869868084534%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving the Stream Position (27.7365574178855%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Effects and Transitions (27.3159223817119%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Effects and Transitions
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (25.5262268246682%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 5 Programmer's Reference] Setting Focus and Device Windows (24.1417120387175%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (24.0276146756343%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX October 2006 Documentation] Setting the Shading Mode (24.0147147788335%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Shading
[DirectX 2 Programmer's Reference] Setting Up the Device-Creation Callback Function (23.915963844703%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Viewport Clipping Volume (23.8857158108252%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping > Using Viewports
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (23.8827132486388%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (23.7435500515996%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 5 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (23.5934664246824%)
DirectX Foundation > AutoPlay > AutoPlay Overview > Tips for Writing AutoPlay Applications
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (23.1504216931782%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Render State (23.1504216931782%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Immediate-Mode Render State (23.0387708622469%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (21.8693284936479%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 3 Programmer's Reference] Setting the Render State (21.6195082756053%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (21.6195082756053%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment