[DirectX 8.1 C/C++ Programmer's Reference] Capturing State Blocks (88.2352941176471%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > State Blocks
[DirectX 8.1 Visual Basic Programmer's Reference] Capturing State Blocks (88.2352941176471%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > State Blocks
[DirectX October 2006 Documentation] Capturing Waveforms (35.6489099136158%)
DirectX Audio > DirectSound > Programming Guide
[DirectX 8.1 C/C++ Programmer's Reference] Capturing Timecode (34.1377372627373%)
DirectX 8.1 (C++) > DirectShow > Appendixes > SMPTE Timecode
[DirectX 8.1 C/C++ Programmer's Reference] Capturing Waves (33.7504600662495%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Sound Capture
[DirectX 8.1 Visual Basic Programmer's Reference] Capturing Waves (33.7504600662495%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Sound Capture
[DirectX October 2006 Documentation] Capturing Waveforms (32.8634813609238%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound
[DirectX 8.1 C/C++ Programmer's Reference] Capturing MIDI (30.3413691571586%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Sound Capture
[DirectX 5 Programmer's Reference] Capturing Sounds (30.0820707070707%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 6 Programmer's Reference] Capturing Sounds (30.0820707070707%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 6 Programmer's Reference] Capturing Music (30.011655011655%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX October 2006 Documentation] Capturing from Devices (29.0014919011083%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectInput
[DirectX October 2006 Documentation] Capturing MIDI (28.7261757849993%)
DirectMusic > Using DirectMusic
[DirectX 8.1 C/C++ Programmer's Reference] Capturing Uncompressed RGB to File (23.6112472766885%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Video Capture > Digital Video in DirectShow > Building DV Filter Graphs
[DirectX October 2006 Documentation] Capturing (19.4420163170163%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.DirectSound > Classes > CaptureBuffer > Properties