[DirectX 6 Programmer's Reference] Monochrome Light Maps (100%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending > Light Mapping With Textures
[DirectX 8.1 C/C++ Programmer's Reference] Monochrome Light Maps (99.0740740740741%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending > Light Mapping with Textures
[DirectX 8.1 Visual Basic Programmer's Reference] Monochrome Light Maps (99.0740740740741%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending > Light Mapping with Textures
[DirectX October 2006 Documentation] Monochrome Light Maps (85.838779956427%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Textures > Texture Blending > Light Mapping with Textures