[DirectX 6 Programmer's Reference] Motion Blur (100%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects
[DirectX 5 Programmer's Reference] Motion (41.4628897395137%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMFrame, IDirect3DRMFrame2, and IDirect3DRMFrameArray Interfaces
[DirectX 8.1 C/C++ Programmer's Reference] Motion Blur (39.3118822146955%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Advanced Topics > Antialiasing
[DirectX 8.1 Visual Basic Programmer's Reference] Motion Blur (39.3118822146955%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics > Antialiasing
[DirectX October 2006 Documentation] Motion Blur (34.964056127739%)
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[DirectX 3 Programmer's Reference] Motion (29.0793496905064%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMFrame and IDirect3DRMFrameArray Interfaces