[DirectX 6 Programmer's Reference] Adding Files to the Project (97.7225672877847%)
DirectX Media > Direct3D Retained Mode > Samples Introduction > Building Samples Using Developer Studio 5.0
[DirectX 5 Programmer's Reference] Adding Textures (38.2057982930076%)
DirectX Media > Direct3D Retained-Mode > DirectX File Format > Appendix B: Example
[DirectX 8.1 C/C++ Programmer's Reference] Adding Effect and Transition Objects (27.3573917469266%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Effects and Transitions
[DirectX 8.1 C/C++ Programmer's Reference] Adding a Source (26.5445149166079%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Constructing a Timeline
[DirectX 8.1 C/C++ Programmer's Reference] Adding Support for New Network Types (24.776250880902%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Microsoft TV Technologies
[DirectX 6 Programmer's Reference] Adding a Viewport to a Device (24.3876211999708%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > Viewports and Clipping > Using Viewports
[DirectX October 2006 Documentation] Adding Textures (23.1053754600266%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > X Files (Legacy)
[DirectX October 2006 Documentation] Adding Frames and Animations (22.74161884627%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > X Files (Legacy)
[DirectX 8.1 C/C++ Programmer's Reference] Adding Textures (20.1640435361366%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > X Files > Using X Files > Creating a Cube
[DirectX 8.1 Visual Basic Programmer's Reference] Adding Textures (20.1640435361366%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > X Files > Using X Files > Creating a Cube
[DirectX 8.1 C/C++ Programmer's Reference] Adding Frames and Animations (19.8002869223799%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > X Files > Using X Files > Creating a Cube
[DirectX 8.1 Visual Basic Programmer's Reference] Adding Frames and Animations (19.8002869223799%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > X Files > Using X Files > Creating a Cube
[DirectX 6 Programmer's Reference] Adding a Light to a Viewport (19.4431440652371%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights