[DirectX 6 Programmer's Reference] Frame Hierarchies (78.1197742474916%)
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[DirectX 3 Programmer's Reference] Frame-Buffer Access (27.8478523895947%)
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[DirectX 8.1 C/C++ Programmer's Reference] Frame Rates (27.6499766573296%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Getting Started with DirectShow Editing Services > Time in DirectShow Editing Services
[DirectX October 2006 Documentation] Frame Buffer Alpha (26.1616161616162%)
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[DirectX 2 Programmer's Reference] Frame Buffer Access (24.5017682546287%)
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[DirectX October 2006 Documentation] Frame Buffer Alpha (24.4949494949495%)
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[DirectX October 2006 Documentation] Frame (18.9555052790347%)
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[DirectX October 2006 Documentation] Frame (17.301310741688%)
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DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > X File Visual Basic Reference > X File Format Reference > X File Templates
[DirectX 8.1 C/C++ Programmer's Reference] Frame (16.4376743780516%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > X File C/C++ Reference > X File Format Reference > X File Templates