[DirectX 6 Programmer's Reference] New Interfaces (97.3505434782609%)
DirectX Media > Direct3D Retained Mode > Getting Started > What's New?
[DirectX 3 Programmer's Reference] New DirectPlay 3 Methods (30.7239690134427%)
DirectPlay > DirectPlay Overview > What's New in DirectPlay Version 3?
[DirectX 5 Programmer's Reference] New Features in IDirectDraw2 (30.287999037999%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw2?
[DirectX 6 Programmer's Reference] New Features in IDirectDraw4 (30.287999037999%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw4?
[DirectX 2 Programmer's Reference] New Palette Types (26.3628613500736%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX 8.1 C/C++ Programmer's Reference] New Segments (25.0414907672972%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Data Flow for Filter Developers
[DirectX 8.1 C/C++ Programmer's Reference] New Features of the VMR (23.7570524671682%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Using the Video Mixing Renderer
[DirectX 5 Programmer's Reference] New for Windows 98 and Windows NT 5.0 (19.3388877599404%)
Introducing DirectX 5 > DirectX and the Component Object Model
[DirectX 8.1 C/C++ Programmer's Reference] New DVD Support Features in DirectShow 8.0 and 8.1 (16.6420454545455%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DVD Applications
[DirectX 3 Programmer's Reference] New Information for DirectX 3 (15.5172413793103%)
DirectInput