[DirectX 6 Programmer's Reference] IDirect3DRMWinDevice (88.6189258312021%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces
[DirectX 5 Programmer's Reference] IDirect3DRMWinDevice (60.9469696969697%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMWinDevice
[DirectX 5 Programmer's Reference] IDirect3DRMWinDevice::HandlePaint (51.0984848484848%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMWinDevice
[DirectX 5 Programmer's Reference] IDirect3DRMWinDevice::HandleActivate (49.8358585858586%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMWinDevice
[DirectX 3 Programmer's Reference] IDirect3DRMWinDevice (49.7974308300395%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::AddRef (45.5712403538491%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::Release (44.955476807051%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::HandlePaint (42.8656126482214%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::QueryInterface (41.6029863855951%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::HandleActivate (41.6029863855951%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 3 Programmer's Reference] IDirect3DRMWinDevice::HandlePaint (39.9489459815547%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice
[DirectX 3 Programmer's Reference] IDirect3DRMWinDevice::HandleActivate (38.6863197189284%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice