• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▼Direct3D
      • ▼Direct3D Immediate Mode
        • About Direct3D Immediate Mode
        • Why Use Direct3D Immediate Mode?
        • ▶Getting Started with Immediate Mode
        • ▶Direct3D Immediate Mode Architecture
        • ▶Direct3D Immediate Mode Essentials
        • ▶Direct3D Immediate Mode Tutorials
        • ▼Direct3D Immediate Mode Reference
          • ▶Direct3D Immediate Mode C/C++ Reference
          • ▼Direct3D Immediate Mode Visual Basic Reference
            • ▶Classes
            • ▶Types
            • ▼Enumerations
              • CONST_D3D
              • CONST_D3DANTIALIASMODE
              • CONST_D3DBLEND
              • CONST_D3DCAPSBLEND
              • CONST_D3DCAPSCMP
              • CONST_D3DCAPSMISC
              • CONST_D3DCAPSRASTER
              • CONST_D3DCAPSSHADE
              • CONST_D3DCAPSTEXTURE
              • CONST_D3DCAPSTEXTUREADDRESS
              • CONST_D3DCAPSTEXTUREFILTER
              • CONST_D3DCLEARFLAGS
              • CONST_D3DCLIPFLAGS
              • CONST_D3DCLIPPLANEFLAGS
              • CONST_D3DCLIPSTATUSFLAGS
              • CONST_D3DCMPFUNC
              • CONST_D3DCOLORMODEL
              • CONST_D3DCULL
              • CONST_D3DDEVICEDESCCAPS
              • CONST_D3DDEVICEDESCFLAGS
              • CONST_D3DDEVINFOID
              • CONST_D3DDPFLAGS
              • CONST_D3DFILLMODE
              • CONST_D3DFOGMODE
              • CONST_D3DFVFCAPSFLAGS
              • CONST_D3DFVFFLAGS
              • CONST_D3DIMERR
              • CONST_D3DLIGHTCAPSFLAGS
              • CONST_D3DLIGHTINGMODELFLAGS
              • CONST_D3DLIGHTTYPE
              • CONST_D3DMATERIALCOLORSOURCE
              • CONST_D3DPRIMITIVETYPE
              • CONST_D3DPROCESSVERTICESFLAGS
              • CONST_D3DRENDERSTATESINGLE
              • CONST_D3DRENDERSTATETYPE
              • CONST_D3DSHADEMODE
              • CONST_D3DSTATEBLOCKTYPE
              • CONST_D3DSTENCILCAPSFLAGS
              • CONST_D3DSTENCILOP
              • CONST_D3DTAFLAGS
              • CONST_D3DTEXCOORDINDEXFLAGS
              • CONST_D3DTEXOPCAPSFLAGS
              • CONST_D3DTEXTUREADDRESS
              • CONST_D3DTEXTUREMAGFILTER
              • CONST_D3DTEXTUREMINFILTER
              • CONST_D3DTEXTUREMIPFILTER
              • CONST_D3DTEXTUREOP
              • CONST_D3DTEXTURESTAGESINGLE
              • CONST_D3DTEXTURESTAGESTATETYPE
              • CONST_D3DTEXTURETRANSFORMFLAGS
              • CONST_D3DTRANSFORMSTATETYPE
              • CONST_D3DVBCAPSFLAGS
              • CONST_D3DVERTEXBLENDFLAGS
              • CONST_D3DVOPFLAGS
              • CONST_D3DVTXPCAPS
              • CONST_D3DZBUFFERTYPE
            • Flexible Vertex Format Flags
            • Texture Argument Flags
            • Error Codes
        • ▶Direct3D Immediate Mode Tools and Samples
      • ▶Direct3DX Utility Library [C++]
      • Direct3D Retained Mode Documentation
    • ▶DirectDraw
    • ▶DirectInput
    • ▶DirectMusic
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▶Appendix