• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▼DirectDraw
      • About DirectDraw
      • Why Use DirectDraw?
      • ▶Getting Started: Basic Graphics Concepts
      • ▶DirectDraw Architecture
      • ▼DirectDraw Essentials
        • ▶Cooperative Levels
        • ▶Display Modes
        • ▶The DirectDraw Object
        • ▶Surfaces
        • ▶Palettes
        • ▶Clippers
        • ▼Multiple-Monitor Systems
          • Enumerating Devices on MultiMon Systems
          • DirectDraw Objects on Multiple Monitors
          • ▶Focus and Device Windows
          • Devices and Acceleration in MultiMon Systems
          • Debugging Full-Screen DirectDraw Applications with MultiMon
        • ▶Advanced DirectDraw Topics
      • ▶DirectDraw Tutorials
      • ▶DirectDraw Reference
      • ▶DirectDraw Tools and Samples
    • ▶DirectInput
    • ▶DirectMusic
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▶Appendix