• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▼DirectDraw
      • About DirectDraw
      • Why Use DirectDraw?
      • ▶Getting Started: Basic Graphics Concepts
      • ▶DirectDraw Architecture
      • ▶DirectDraw Essentials
      • ▶DirectDraw Tutorials
      • ▼DirectDraw Reference
        • ▶DirectDraw C/C++ Reference
        • ▼DirectDraw Visual Basic Reference
          • ▶Classes
          • ▶Types
          • ▼Enumerations
            • CONST_DDBITDEPTHFLAGS
            • CONST_DDBLTFASTFLAGS
            • CONST_DDBLTFLAGS
            • CONST_DDBLTFXFLAGS
            • CONST_DDCAPS1FLAGS
            • CONST_DDCAPS2FLAGS
            • CONST_DDCKEYCAPSFLAGS
            • CONST_DDCKEYFLAGS
            • CONST_DDCOLORFLAGS
            • CONST_DDDEVICEIDFLAGS
            • CONST_DDEDMFLAGS
            • CONST_DDENUMOVERLAYZFLAGS
            • CONST_DDENUMSURFACESFLAGS
            • CONST_DDFLIPFLAGS
            • CONST_DDFXCAPSFLAGS
            • CONST_DDGBSFLAGS
            • CONST_DDGFSFLAGS
            • CONST_DDLOCKFLAGS
            • CONST_DDOVERFLAGS
            • CONST_DDOVERFXFLAGS
            • CONST_DDOVERZFLAGS
            • CONST_DDPALFLAGS
            • CONST_DDPCAPSFLAGS
            • CONST_DDPIXELFORMATFLAGS
            • CONST_DDRAW
            • CONST_DDRAWERR
            • CONST_DDSCLFLAGS
            • CONST_DDSDMFLAGS
            • CONST_DDSGRFLAGS
            • CONST_DDSTEREOCAPSFLAGS
            • CONST_DDSURFACECAPS2FLAGS
            • CONST_DDSURFACECAPSFLAGS
            • CONST_DDSURFACEDESCFLAGS
            • CONST_DDWAITVBFLAGS
          • Error Codes
          • ▶Pixel Format Masks
          • Four-Character Codes (FOURCC)
      • ▶DirectDraw Tools and Samples
    • ▶DirectInput
    • ▶DirectMusic
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▶Appendix